![]() ![]() This community's ability to use assets, color schemes, props/details, and real-world design is just outstanding, and I feel for every single step forward I manage to make on realism, you all have managed to take about three or four steps in that same time.Īnyway, I've been working on my first intentionally small city. Can I just say that the screen shots from this summer have been amazeballs. ![]() I've been traveling a lot for both work and a pair of vacations, so I haven't been playing or spending time on this forum since late May I think. Passengers on the left side of the plane can see a Delta flight that just touched down, and passengers on the right can see another Frontier flight that is about to crash into us, with a DHL cargo plane soon to plow into the wreckage of our two flights." I'm pleased to report an on-time departure for Rennes. ![]() The caption for the first picture would be "This is the captain speaking. Here are some screenshots of where I left things off before my unsuccessful effort. For now, I'm going to back burner that item and get back to detailing the airport and growing the rest of the city. However, even after building various paths that leveraged that understanding, I'd still get two planes coming from the same direction on the same flight path take two different final approaches using each of the two runways.Īnyway, if anyone else has fought a successful battle with the program to control flight paths and landing and take-off patterns, I'd love to hear from you. I think I did get a sense of how planes 'break' from their flight paths to head into an airport. In the end, I think I was fighting a losing battle against some random variations in behavior that is hard wired into the programming. I did install and use More Network Stuff to create dozens of different flight paths with altogether ideas on how to get the program to prefer a particular landing approach. ![]()
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